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Early Interaction Testing

A framework for testing early & often to define requirements, provide inclusive designs for users, and speed up the development process for Starbucks Equipment & Smallwares.

Objective

Strategize & implement a framework for user testing that will define critical requirements earlier in the development life-cycle and provide more inclusive designs for users in the end. 

Approach

Leverage low-fidelity building techniques, diverse users, and a Human Centered Design approach to gathering feedback to pilot "Early Interaction Testing" for a broad range of products, including:

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  • Automated Dispense 

  • Shakers

  • Product Storage

  • And many more

Results

Defined user requirements early, reducing costly late-stage changes.

  • Accelerating development with suppliers by validating concepts upfront

  • Increasing confidence in delivering systems aligned with user and business needs

  • Streamlining collaboration and iteration through rapid prototyping and testing

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Starbucks Cold Brewer

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Personal Cup Return

UW Formula Motorsports

Early Interaction Testing

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